Boosting Motivation to Help Students to Overcome Online Learning Barriers in Covid-19 Pandemic: A Case study
subject: Motivation
subject: Barriers
subject: online learning
subject: Covid-19 Pandemic
subject: motivation-boosting activities
description: In response to a public health emergency of COVID-19 pandemic, changing learning and teaching from face to face mode to online one is determined to be imperative. The fact that classrooms were temporarily prevented from continuing did not mean that learning and teaching were suspended. It was going on in a new approach supported by technology, which challenges students and teachers with various barriers. The paper explored the correlation between online learning barriers and motivations, whether the motivation-boosting strategies could help students overcome challenges in online learning duration and had any impact on students’ academic achievement or not. A quasi-experimental research was applied for 288 third-year students of law joining the second criminal law course at a university in Viet Nam. The experiment was conducted with the assistance of LMS, Microsoft Team, Skype and Zoom, along with Socrative, Kahoot and Social networks. The findings revealed that the extrinsic barriers had more impact on motivation than intrinsic ones; extrinsic barriers had high impact on the motivation and the learning results of students compared to the traditional learning method. The data also expressed that the motivation-boosting activities in the online learning process led positive changes in students’ learning motivation and academic achievement.
creator: Nguyen, Hong-Thu Thi
source: International Journal of Interactive Mobile Technologies (iJIM); Vol. 15 No. 10 (2021); pp. 4-20
source: 1865-7923
publisher: International Association of Online Engineering (IAOE), Vienna, Austria
date: 2021-05-25
rights: Copyright (c) 2021 Hong-Thu Thi Nguyen
format: application/pdf
language: eng
type: info:eu-repo/semantics/article
type: info:eu-repo/semantics/publishedVersion
type: Peer-reviewed Article

Digital Technologies in Education 4.0. Does it Enhance the Effectiveness of Learning? A Systematic Literature Review
subject: Digital Technologies
subject: Digital Transformation
subject: E-Learning
subject: Education
subject: Infor-mation Management
subject: Digital Education
subject: and Artificial Intelligence
description: Abstract— Over the past decade, digitalization shapes the overall educational structure worldwide, with the attention received from practitioners, researchers, and policymakers for educational development. Digital technologies are bringing massive changes across education, skills, and employment. These changes mirror how technology is increasingly central to education 4.0. Digital technologies are expanding beyond innovative and less traditional techniques of teaching and learning via education collaboration. However, the present study will explore the research conducted on digital technologies and education. Data is selected from the Scopus database reputed journals. The final 47 studies are chosen for the review process using PRISMA statement 2015, and bibliometric analysis is done to find the occurrence of keywords. The findings of the study are strengthening the value of educational growth and development of high-tech skills. Education's Future focuses on digital technologies, and the traditional modes of education will be replaced entirely.
creator: Qureshi, Muhammad Imran
creator: Khan, Nohman
creator: Raza, Hamad
creator: Imran, Amina
creator: ismail, Fadillah
source: International Journal of Interactive Mobile Technologies (iJIM); Vol. 15 No. 04 (2021); pp. 31-47
source: 1865-7923
publisher: International Association of Online Engineering (IAOE), Vienna, Austria
date: 2021-02-26
rights: Copyright (c) 2021 Muhammad Imran Qureshi, Nohman Khan, Hamad Raza, Amina Imran, Fadillah ismail
format: application/pdf
language: eng
type: info:eu-repo/semantics/article
type: info:eu-repo/semantics/publishedVersion
type: Peer-reviewed Article

Developing an Android-Based City Tour App using Evolutionary Algorithm
subject: Brute force
subject: City tour
subject: Genetic algorithm
subject: Mobile application
description: Traveling around a city and making transit in certain areas is called a city tour. Furthermore, determining the optimal city tour route can be considered as a traveling salesman problem. There are many kinds of algorithms to solve this, one of which is the Genetic Algorithm (GA). In developing the City Tour application, a platform is needed to be taken to various places anywhere and anytime. Finally, we developed an application that runs on mobile devices. This application is built on the Android platform so that its use can be more efficient. Furthermore, it can be concluded that the GA applied to the Android-based City Tour Application is reliable to determine city tour routes; this is evidenced by comparing GA with the brute force method, where GA provides optimum results with less running time.
creator: Izzah, Abidatul
creator: Kusuma, Irmala Arin
creator: Irawan, Yudi
creator: Cinderatama, Toga Aldila
creator: Nugroho, Benni Agung
source: International Journal of Interactive Mobile Technologies (iJIM); Vol. 15 No. 14 (2021); pp. 193-203
source: 1865-7923
publisher: International Association of Online Engineering (IAOE), Vienna, Austria
date: 2021-07-28
rights: Copyright (c) 2021 Abidatul Izzah
format: application/pdf
language: eng
type: info:eu-repo/semantics/article
type: info:eu-repo/semantics/publishedVersion
type: Peer-reviewed Article

eDify: Enhancing Teaching and Learning Process by Using Video Streaming Server
subject: Mobile Applications
subject: Mobile Learning
subject: Mobile Multimedia
subject: Streaming Media
subject: Usability
subject: Video Streaming Server
description: The study investigates the nature and degree of influence of the range of application usability variables on the learning experience of the students at a specific institution of higher education institution in Oman. The study was carried out via eDify implementation encompassing the usability variables and learning experience of the students. Literature does little to suggest the aforementioned relationship in the context of the Omani higher education. The current study would reveal the variables that are critical to effective technology-based learning of the students. The implications generated through the study would allow the institution involved in the study to effectively implement the variables required for enhanced teaching and learning. The methodology used in the study is divided into an exploratory and the main research. Principal component analysis and a range of regression analyses are conducted to test the relationships between the independent and the dependent variable, “learning experience”. Results suggest that the usability variables have both positive and significant effects on the dependent variable of the learning experience. One usability variable that stands out more than others is the usage of mobile media.
creator: Hasan, Raza
creator: Palaniappan, Sellappan
creator: Mahmood, Salman
creator: Sarker, Kamal Uddin
creator: Sattar, Mian Usman
creator: Abbas, Ali
creator: Naidu, Vikas Rao
creator: Malali Rajegowda, Puttaswamy
source: International Journal of Interactive Mobile Technologies (iJIM); Vol. 15 No. 11 (2021); pp. 49-65
source: 1865-7923
publisher: International Association of Online Engineering (IAOE), Vienna, Austria
date: 2021-06-04
rights: Copyright (c) 2021 Raza Hasan, Sellappan Palaniappan, Salman Mahmood, Kamal Uddin Sarker, Ali Abbas, Mian Usman Sattar, Vikas Rao Naidu
format: application/pdf
language: eng
type: info:eu-repo/semantics/article
type: info:eu-repo/semantics/publishedVersion
type: Peer-reviewed Article

Mobile-Learning Platform for the Development of Entrepreneurial Competences of the Students
subject: entrepreneurship education
subject: mobile learning platforms
subject: mobile technologies
subject: digi-tal education
subject: entrepreneurial competences.
description: The aim of the study was to determine the effectiveness of using a mobile learning platform for students’ entrepreneurial competence improvement. The platform was implemented by the Russian State Vocational Pedagogical University and the Financial University under the Government of the Russian Federation. It allowed users to publish assignments, exchange ideas, generate photo and video content, demonstrate creative developments, and receive feedback. The research process enrolled 70 experimental group students, 25 control group students, 2 instructors, and 2 administrators from the considered educational institutions, as well as 3 practitioners invited to review projects. As a result of this examination (Cronbach’s alpha ranged from 0.678 to 0.714), it was noted that 41.4% of all research participants rather agreed that the experiment goals were accomplished and noted personal progress in mastering entrepreneurial competences, whereas 53.4% agreed unequivocally that the experiment was fully successful. Analysis of entrepreneurial competences and deviations from repeated competence evaluations before and after the experiment revealed that the experimental group was marked with notable progress (F (1.32) = 42.26, p = 0.00, = 0.56). Average entrepreneurial competence assessment results for this group were slightly higher than those for control – they constituted 4.5 points against 4.0. Research findings are believed to be universal and interesting to educators and administrative staff of educational institutions or those involved in creating and conducting entrepreneurship training courses.
creator: Tretyakova, Nataliya
creator: Lyzhin, Anton
creator: Chubarkova, Elena
creator: Uandykova, Mafura
creator: Lukiyanova, Marina
source: International Journal of Interactive Mobile Technologies (iJIM); Vol. 15 No. 09 (2021); pp. 118-135
source: 1865-7923
publisher: International Association of Online Engineering (IAOE), Vienna, Austria
date: 2021-05-04
rights: Copyright (c) 2021 Nataliya Tretyakova, Anton Lyzhin Lyzhin, Elena Chubarkova, Mafura Uandykova, Marina Lukiyanova
format: application/pdf
language: eng
type: info:eu-repo/semantics/article
type: info:eu-repo/semantics/publishedVersion
type: Peer-reviewed Article

How Engaging Are You? Empirical Evidence from Malaysian Research Universities
description: Digital library engagement is the extensive use of digital library features and services. Contrary to the traditional concept of usage, DL engagement evaluates the use of an information system based on multiple dimensions; affective, cognitive, and behavioural. Presently, there is scarce evidence and research on the level of DL engagement. Lack of such evidence caused under-utilization of DL resources. Therefore, the purpose of this study is to investigate the level of DL engagement in the context of Malaysian research universities. A quantitative study was conducted; an instrument was distributed to postgraduate students at five Malaysian research universities. A total of 492 responses were recorded and descriptively analyses using Statistical Package for Social Sciences version 24. Frequency, Independent sample t-test, and Analysis of Variance (ANOVA) were performed to identify significance difference and mean distribution of data among the participating universities. Results show that respondent’s age and research domain showed a significant effect on DL engagement, while gender, study mode, level of study, semester, and the university did not show any significant effect on DL engagement.
creator: Rosman, Mohamad Rahimi Mohamad
creator: Ismail, Mohd Nasir
creator: Noorman Masrek, Mohamad
source: International Journal of Interactive Mobile Technologies (iJIM); Vol. 15 No. 04 (2021); pp. 16-30
source: 1865-7923
publisher: International Association of Online Engineering (IAOE), Vienna, Austria
date: 2021-02-26
rights: Copyright (c) 2021 Mohamad Rahimi Mohamad Rosman, Mohd Nasir Ismail, Mohamad Noorman Masrek
format: application/pdf
language: eng
type: info:eu-repo/semantics/article
type: info:eu-repo/semantics/publishedVersion
type: Peer-reviewed Article

Exploring the Impact of Transformation to Fully Online Learning During COVID-19 on Malaysian University Students’ Academic Life and Performance
subject: COVID-19 Pandemic
subject: Online Learning
subject: Emerging Technologies
subject: Stress
subject: Stu-dents’ Performance
description: The COVID-19 pandemic has forced many organizations in the world to fully utilize variety of emerging online communication platform technologies. Higher Education Institutions (HEIs) are among these organizations that obliged students and instructors to use different online communication platforms to insure uninterrupted education process. However, the COVID-19 pandemic has generated many considerable challenges for the global higher education community while using such emerging technologies. The purpose of this study is to analyze university student’s perceptions on the challenges and hurdles they face during the Covid-19 pandemic when they use IT platform applications for online learning activities. This research used mixed methods research with main emphasis on qualitative research, supported by literature content analysis techniques. The data set for this study was collected during peak time of pandemic period between 16th of May 2020 to 5th of Jun 2020. Based on the descriptive analysis using SPSS and the analyzed results using NVivo12 for the data that was collected from 486 students from different universities in Malaysia, students disclosed various obstacles they encounter when they use IT platform applications for online learning. These obstacles are summarized as follows: (1) Work and information overload received from instructors through online learning platforms (2) Technical challenges related to students’ lack of affordability for having online learning support facilities (3) Personal health challenges related to stress and anxiety problems.
creator: Al-Kumaim, Nabil Hasan
creator: Mohammed, Fathey
creator: Gazem, Nadhmi A.
creator: Fazea, Yousef
creator: Alhazmi, Abdulsalam K.
creator: Dakkak, Omar
source: International Journal of Interactive Mobile Technologies (iJIM); Vol. 15 No. 05 (2021); pp. 140-158
source: 1865-7923
publisher: International Association of Online Engineering (IAOE), Vienna, Austria
date: 2021-03-16
rights: Copyright (c) 2021 Muhammad Imran Qureshi, Nabil Hasan Al-Kumaim, Fathey Mohammed, Nadhmi A. Gazem, Yousef Fazea, Abdulsalam K. Alhazmi, Omar Dakkak
format: application/pdf
language: eng
type: info:eu-repo/semantics/article
type: info:eu-repo/semantics/publishedVersion
type: Peer-reviewed Article

The Relationship between Massive Online Open Courses (MOOCs) Content Design and Students’ Performance
subject: MOOC
subject: MOOC’s Content Design
subject: Students’ Performance
subject: Higher Education
subject: UTeM
description: Over the years, there has been tremendous growth in online social networking which contributed to the revolution of higher education’s learning environment. Massive Online Open Courses (MOOC) is now common in online education, which provides open networks of self-directed learning. MOOCs are referred as a continuation trend in innovation that initiated by learning from geographical distance and online. MOOCs is a current evolvement in higher learning institution in Malaysia with the aims to provide quality education for the students. However, there are some challenges in developing effective instructional design courses and retaining learners in MOOCs. Therefore, the purpose of this study is to discover the relationship between MOOC’s content design and students’ performances among UTeM’s engineering students. Through literature review, variables are identified such as courses content design, enhancement in teaching and learning and students’ performance. In this study, 373 samples have been collected and the data analysed using SPSS. The results revealed that there are significant relationships between courses materials, courses activities, and courses tools with students’ performance. It is believed that this research paper will beneficial to higher education to improve MOOC’s content design in order to enhance the students’ performance in the future.
creator: Mohamad, Norhidayah
creator: Othman, Azrina
creator: Ying, Tan Siew
creator: Rajah, Neerosha
creator: Samsudin, Norsamsinar
source: International Journal of Interactive Mobile Technologies (iJIM); Vol. 15 No. 04 (2021); pp. 4-15
source: 1865-7923
publisher: International Association of Online Engineering (IAOE), Vienna, Austria
date: 2021-02-26
rights: Copyright (c) 2021 Norhidayah Mohamad, Azrina Othman, Tan Siew Ying, Neerosha Rajah, Norsamsinar Samsudin
format: application/pdf
language: eng
type: info:eu-repo/semantics/article
type: info:eu-repo/semantics/publishedVersion
type: Peer-reviewed Article

Improving Questionnaire Reliability using Construct Reliability for Researches in Educational Technology
subject: Educational Technology
subject: Online Learning
subject: Questionnaire Reliability
subject: Con-struct Reliability
description: This paper is exploring on maneuver to improve research instrument reliability in scientific research related to Educational Technology by analyzing the traditional Cronbach’s alpha reliability using SPSS software and the newer statistical tool, AMOS using Construct Reliability (CR) approach. Two sets of data were used as sample to perform the comparison. The first set of data is from a research involving Technology Enhanced Learning Environment. The second data are sampled from research in digital competency. Finding from this paper concluded that, conventional approach of using Cronbach’s alpha have lower reliability than the newer approach of using CR. Using Cronbach’s alpha show tendency toward measuring consistency instead of reliability. CR offer better definition of reliability and give a robust measurement of reliability in research. This paper had shed light into offering alternative approach to the commonly and widely uses of research reliability especially when it involves questionnaire as instrument.
creator: Shafie Rosli, Mohd
creator: Saleh, Nor Shela
creator: Alshammari, Sultan Hammad
creator: Ibrahim, Mohd Mokhzani
creator: Atan, Azri Syazwan
creator: Atan, Noor Azean
source: International Journal of Interactive Mobile Technologies (iJIM); Vol. 15 No. 04 (2021); pp. 109-116
source: 1865-7923
publisher: International Association of Online Engineering (IAOE), Vienna, Austria
date: 2021-02-26
rights: Copyright (c) 2021 Mohd Shafie Rosli, Nor Shela Saleh, Sultan Hammad Alshammari, Mohd Mokhzani Ibrahim, Azri Syazwan Atan, Noor Azean Atan
format: application/pdf
language: eng
type: info:eu-repo/semantics/article
type: info:eu-repo/semantics/publishedVersion
type: Non-refereed Article

Gender Differences in Digital Competence Among Secondary School Students
subject: Digital Competency
subject: ICT Usage in Rural Areas
subject: Digital Citizen
subject: Youth and Cybersecurity
subject: Gender Differences in ICT
description: Digital technologies have become powerful tools in today society in many aspects. However, without proper knowledge and guidance, youth is being challenged with potential hazards of cybercrimes. Hence, the purpose of this study was to compare who is at a greater risk of cybercrimes, and to assess whether there is a significant difference in the digital competency between girls and boys at rural areas. Digital competence was measured as technology, cognitive, ethical knowledge and communication, and cybersecurity was measured as intellectual property, privacy, accuracy and accessibility. Questionnaires were distributed to selected secondary schools. Based on the t-test analyses of 211 responses, the findings indicate there is a significant difference in the attitude toward ICT usage between male and female students, as well as significant differences in the behavior of troubleshooting, staying safe online and being credible and in the ethical knowledge. Comparing the cybersecurity traits, gender differentiates the privacy concerns, accuracy and accessibility behavior. As the results are alarming, specific concerns and focus must be placed on youth digital technology usage and education for ensuring they are not neglected, and exposed as cyber victims, but also to raise a responsible e-society with excellent digital citizenship attributes.
creator: Maon, Siti Noorsuriani
creator: Mohd Hassan, Naffisah
creator: Mohamad Yunus, Noorain
creator: Abdul Kader Jailani, Sri Fatiany Syed
creator: Suzila Kassim, Erne
source: International Journal of Interactive Mobile Technologies (iJIM); Vol. 15 No. 04 (2021); pp. 73-84
source: 1865-7923
publisher: International Association of Online Engineering (IAOE), Vienna, Austria
date: 2021-02-26
rights: Copyright (c) 2021 Siti Noorsuriani Maon, Naffisah Mohd Hassan, Noorain Mohamad Yunus, Sri Fatiany Syed Abdul Kader Jailani, Erne Suzila Kassim
format: application/pdf
language: eng
type: info:eu-repo/semantics/article
type: info:eu-repo/semantics/publishedVersion
type: Peer-reviewed Article