Browse Items (1739 total)

Indonesia is an archipelago country with a variety of local languages; one of which is Balinese (mother tongue), used by the Balinese people in daily life and in certain ritual ceremonies. In Universitas Pendidikan Ganesha, Department of Balinese…

Although the learning media of the Anggah Ungguhing Balinese language has been done anytime and anywhere through a mobile application, this application has several obstacles. In detail, the contributions of this study are: 1) to develop a dictionary…

In both wireless and mobile ad hoc networks, assaults can come from a variety of different sources. The terms "active attack" and "passive attack" describe these two types of attacks. In the network community, the Sybil attack is one of the most…

This paper presents a new learning environment for developers of mobile apps that merges two quite different views of the same topic. Creative design and system engineering are core issues in the development process that are based on diverging…

In 2021, the COVID-19 pandemic is still not over. Thailand is the one that is facing the second wave of new coronavirus. Schools and universities were closed, and faculties need to mostly teach with Online pedagogy, including the graduate students'…

With the spread of mobile smartphone apps among consumers, they have also become increasingly important for e-commerce companies in recent years to attract customers. A central challenge in the use of smartphone apps by companies is the acquisition…

Mobile apps have become massively more important in the retail sector in recent years. A central challenge for retailers is the acquisition of new users for their mobile apps. A potentially interesting target group for this can be a company's…

NFC is a standards-based, short-range wireless
connectivity technology that enables simple and safe two-way
interactions between electronic devices. The concept is based
on combination of smartcard and contactless interconnection
technologies; NFC is…

The development of the Internet of Things Industry in Indonesia is increasing rapidly from year to year. One of the uses in this industry is being able to carry out monitoring, control, and analysis. The smart home is one of the applications of IoT…

Education is one of the aspects that many synthesized with technology. Yet, this is contrary to the fact that where most of the learning materials are still based on text. This research aims to develop an alternative learning media by implementing…
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