Improving the voting system has become a widely discussed issue. Paper-based elections are not safe because of the possibility of changing and adding ballots. Consequently, many countries use e-voting systems to ensure security, authenticity and time…
This research aims to introduce and examine the innovative instructional design model with Mobile Technology for undergraduates of School of Liberal Arts at Sukhothai Thammathirat Open University. Furthermore, it will evaluate the innovative…
Traditional food is a representation of the culture and identity of certain regions and is a symbol of cultural heritage. Traditional Indonesian food must be preserved and introduced to the community, especially the easy generation as the next…
In the digital era, the internet is one of the most influential learning resources in various sectors including the education sector. With the digitalization process in the education sector, the learning process can be carried out anywhere and…
This paper presents a learning media repository and delivery system (LMRD) for a smart classroom using IoT and mobile technologies. It was designed to support active learning pedagogy. Teachers are able to broadcast learning media or course materials…
Flashover on transmission and distribution line insulators occurs when the insulator’s resistance drops to a critical level and causes frequent power outages. Thin layers of dust, salt, and airborne particles, gradually deposited on the surface of…
Abstractâ?? Web-based services mobile learning can enable collaborative learning and access to different information sources in actual problem-solving situations. The PDAâ??s are now designed to be smaller and sleeker and are popular due to its…
The aim of this paper is to present a curriculum development concept for teaching information systems content to students enrolled in non-computer science programs by presenting examples from the Business Administration programs at…
In recent years, many studies have been carried out on how to engage and support students in e-learning environments. Portable devices such as Personal Digital Assistants (PDAs), Tablet PCs, mobile phones and other mobile equipment have been used as…
This paper describes an experimental study of learning Dijkstra’s shortest path algorithm on mobile devices. The aim of the study is to investigate and compare the impacts of two different mobile screen user interfaces on students’ satisfaction for…