Smart industry systems are based on integrating historical and current data from sensors with physical and digital systems to control product states. For example, Digital Twin (DT) system predicts the future state of physical assets using live…
In 2018 until 2019 there were three events, namely tsunamis in Banten, Lampung and Central Sulawesi Provinces. The total death toll in the tsunami reached 3,754 and the number of victims suffering injuries amounted to 18,493 (BNPB, 2019). One effort…
Technological enhancements as well as the demand of students to access learning information on time and quickly has resulted to the development of e-learning across the world. Mobile learning has been adopted by most learning institution as a mobile…
During the social distancing, an increasing number of people use communication applications, various types of digital tools and programs. Various video conferencing platforms are regularly used in the educational environment. The study presents the…
ArabEasy is an application to learn and understand basic concepts of Arabic. This app has a problem with the user interface (UI); based on the comment from users, UI this app is confusing to use. This research focuses on measurement and testing based…
The teaching and learning process no longer has its focus on the classroom. There are various teaching methods which teachers can use these days. However, the traditional, passive and teacher-oriented methods of teaching Science are still being…
This study explored the studentsâ?? acceptance of Mobile Learning via Short Message Service (SMS-Learning) amongst distance learners in the Universiti Sains Malaysia. This study aims to examine the studentâ??s acceptance towards the language use in…
The use of lights are the command sources in our life, anytime and everywhere. On trending of demands, the alternative sources are important to increase the satisfaction on user requirement. While, saving energy is another issue to be considered on…
In a social context, Mobile Augmented Reality is a type of Augmented Reality which enables users to interact with the augmented environment. However, the degree of engagement and non-distraction of Mobile Augmented Reality has been of major concern…