Prior to embarking on mobile learning, it is critical for learning institutions to research the area of finding the right ingredient for the right learners by firstly seeking whether they are ready to adapt to the mobility of learning. Adding a…
Mobile applications often adapt their behavior according to user context, however, they are often limited to consider few sources of contextual information, such as user position or language. This article reviews existing work in context-aware…
Mobile devices have become widely accepted and exploited didactic means on all levels of education and in all subjects to appropriate extent, including foreign languages. This study focuses on their use within technical (i.e. bachelor) and…
Nowadays, due to widespread participation of elementary school children in cyberspace activities, basic cybersecurity education and awareness is deemed necessary. Within this context, knowledge acquisition in this timely and important field has…
In the resent years two trends have influenced our daily life: mobile devices and cloud based services. Complex enterprise systems have been moved to the cloud. The integration of mobile devices and cloud based enterprise applications offers new…
BrailleOne is a mobile application designed to provide blind and visually-impaired Braille readers with an accessible keyboard for manual text input on their Android smartphones or tablets. Its purpose is to make use of adolescents and young adults’…
Mobile apps play an increasingly important role in healthcare institutions by enhancing the quality of healthcare services. Their role in sport injury prevention is also instrumental. In this article, we propose a system architecture for ski injury…
Mobile-devices are able to support a wide range of outdoor assessment activities. While there is a significant amount of research that investigates the acceptance of computer-based assessment from one side and the acceptance of mobile learning from…