The paper presents the work on the educational mobile application based on Unity game engine using Vuforia platform. The appropriate research on electronic educational resources and augmented reality technology was conducted. The authors also studied…
Abstractâ?? iOS is the Apple mobile operating system, for Apple mobile devices. Initially developed for iPhone, and later for iPod Touch, iPad, AppleTV. The Metropolitan University has a Web application titled eStudent, which enables students by Web…
Conventional learnings have given way to methods aided by technological advances. The approach known as Student-Centered Learning (SCL) is the foundation of e-learning. Furthermore, SCL demands students to be self-motivated to complete courses and…
This research is the development of guided discovery based electronic module that aims to know the eligibility level of e-modules and student responses to guided discovery-based electronic modules in redox reaction material. This electronic module…
In electrolysis cell chemistry learning material students still experience Difficulties related to chemical material roomates characteristics include three levels of representation macroscopic, submicroscopic, and symbolic. Therefore, the chemistry…
The focus of this research was to develop an "ICMLS (Integrated Communication Mobile Laboratory Simulator)" in the form of mobile laboratories innovations for vocational teachers and students of Computer and Network Engineering. This was produced…
In this age of digitization, it is essential to develop interactive media that may serve as a vehicle for learning while also engaging children. Thus, learning media that includes both real and digital media can be made more exciting and less tedious…
In the past, Jawi script was the main medium of intermediation in Malaya. However, since the emergence of the Roman script, the use of Jawi script has been marginalized causing less awareness among some of the younger generation on the uniqueness of…
The main objective of this research is to develop an Android-based mobile learning platform for economic education students so that they can study anywhere and anytime. Following the current trend, learning must be flexible in accordance with…
Learning Management System (LMS) is a learning process that utilizes computer information technology equipped with internet and multimedia telecommunications facilities (graphics, audio, video) in delivering material and interaction between…