Browse Items (1784 total)

Financial knowledge is an important factor in a country’s economic and financial security and its citizens’ lives and there is much related research indicating that technology will help, especially in the case for the mobile learning application…

Today’s world is technology-oriented, and the use of mobile devices is imperative for individuals to keep pace with the modern lifestyle. This paper aims to determine the causes that formulate a consumer’s choice to adopt mobile payment technology in…

The current study's objective examines contemporary advancements in learning utilizing digital technology for educational purposes during the recent pandemic outbreak. The study analysed the challenges, capabilities, and resilience of these digital…

This study aims at investigating Jordanian university undergraduate and graduate students' attitudes towards the learning environment where cell phones are used as learning tools in classroom. To achieve this goal, the researchers distributed two…

Extremely large and unpredictable user generation of data, all digitized and stored in large data repositories is built up by scientists, especially from modern analytical chemistry. This study aims to build a new approach in chemistry education, by…

Information and communication technology continues to grow and affects many areas of life, including the field of health, especially cancer. The development of health knowledge can be disseminated by utilizing mobile application based learning…

Digital smart board is one of interactive technology tools which has been used widely in schools to facilitate teaching and learning. Empirical evidence shows that digital smart board allows students to construct their knowledge while mastering more…

Illegal distribution of digital data is a common danger in the film industry, especially with the rapid spread of the Internet, where it is now possible to easily distribute pirated copies of digital video on a global scale. The Watermarking system…

This paper details a preliminary evaluation into the usability and universal design of force touch interaction with older users as recently introduced into the Apple iOS9 operating system. The evaluation involved a small group of older users and two…

The study has developed an android-based mobile application that can assist in the teaching-learning process of civic education in senior high schools. As a research-and-development activity, it employed the ADDIE model (Analysis, Design,…
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