This study was carried out in order to investigate whether mobile learning using Short Message Service (SMS) was a method of learning adopted by the students enrolled in the School of Distance Education, Universiti Sains Malaysia. As adult learners…
To investigate the impact of training the elderly to use the Internet and mobile computer devices in order to become more active in their health care. This study utilized semi-structured interviews and surveys. Five themes emerged from the interviews…
The purpose of this study is to determine whether learners are willing to transfer learning in this mobile learning environment via SMS. The reason for this is to measure the effectiveness of the new method used in learning and education especially…
In domains (as digital TV, smart home, and tangible interfaces) that represent a new paradigm of interactivity, the decision of the most appropriate interaction design solution is a challenge. HCI researchers have promoted in their works the…
In this work the development and deployment of a new concept of cartoon-generation on a mobile phone is presented. An interactive multimedia application was designed for a push-approach of sending short e-cartoons from a mobile phone to a central WEB…
In this paper we present a framework (CA-Mobile Framework) for develop educational activities for collaborative learning based on mobile devices, this framework is composited by two main components: A documental reference and an API for develop…