Lessons from an Educational Game Usability Evaluation
Dublin Core
Title
Lessons from an Educational Game Usability Evaluation
Subject
educational games
usability evaluation
user testing
chemistry
Description
In this paper, we present the results of a usability evaluation for Xenubi, a cell phone game about the periodic table. We describe and discuss the issues that we faced during the evaluation, which took place in a state high school. These issues are related to conflicts between the data that were gathered through video recordings and through a questionnaire. We also point to the poor performance of the game mechanics during the evaluation. This result was unexpected because the game had an excellent performance in the pilot test. Possible causes for these differences are discussed.
Creator
Perry, Gabriela Trindade
Kulpa, Ci Costa
Pinheiro, Eluza
Eichler, Marcelo Leandro
Source
International Journal of Interactive Mobile Technologies (iJIM); Vol. 6 No. 2 (2012); pp. 23-28
1865-7923
Publisher
International Association of Online Engineering (IAOE), Vienna, Austria
Date
2012-04-11
Rights
Copyright (c) 2017 Gabriela Trindade Perry, Ci Costa Kulpa, Eluza Pinheiro, Marcelo Leandro Eichler
Relation
Format
application/pdf
Language
eng
Type
info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
Peer-reviewed Article
Identifier
Citation
Gabriela Perry Trindade et al., Lessons from an Educational Game Usability Evaluation, International Association of Online Engineering (IAOE), Vienna, Austria, 2012, accessed November 6, 2024, https://igi.indrastra.com/items/show/1006