Lessons from an Educational Game Usability Evaluation

Dublin Core

Title

Lessons from an Educational Game Usability Evaluation

Subject

educational games
usability evaluation
user testing
chemistry

Description

In this paper, we present the results of a usability evaluation for Xenubi, a cell phone game about the periodic table. We describe and discuss the issues that we faced during the evaluation, which took place in a state high school. These issues are related to conflicts between the data that were gathered through video recordings and through a questionnaire. We also point to the poor performance of the game mechanics during the evaluation. This result was unexpected because the game had an excellent performance in the pilot test. Possible causes for these differences are discussed.

Creator

Perry, Gabriela Trindade
Kulpa, Ci Costa
Pinheiro, Eluza
Eichler, Marcelo Leandro

Source

International Journal of Interactive Mobile Technologies (iJIM); Vol. 6 No. 2 (2012); pp. 23-28
1865-7923

Publisher

International Association of Online Engineering (IAOE), Vienna, Austria

Date

2012-04-11

Rights

Copyright (c) 2017 Gabriela Trindade Perry, Ci Costa Kulpa, Eluza Pinheiro, Marcelo Leandro Eichler

Relation

Format

application/pdf

Language

eng

Type

info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
Peer-reviewed Article

Identifier

Citation

Gabriela Perry Trindade et al., Lessons from an Educational Game Usability Evaluation, International Association of Online Engineering (IAOE), Vienna, Austria, 2012, accessed November 6, 2024, https://igi.indrastra.com/items/show/1006

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