Interactive Design and Gamification of eBooks for Mobile and Contextual Learning

Dublin Core

Title

Interactive Design and Gamification of eBooks for Mobile and Contextual Learning

Subject

mobile learning
e-learning
multimedia
ebook
gamebook
iBooks
EPUB3

Description

Given the global spread of mobile platforms, such as iOS and Android, it is relevant to consider the potential of these devices in teaching and learning. Our exploratory research was designed to evaluate the possibility of using common ebook formats to create gamebooks (gamified books) that are effective in teaching and learning. After analyzing the features available in many free or open tools, we decided to use iBooks Author to build a model of a dynamic book that may function as an educational game for "Environmental Studies", aimed at children in the 4th grade, mostly 9-10 years old, in Portuguese schools. This paper presents the design and features of this interactive book titled "Adventures in the Guadiana River", developed using the Apple iBook format, and especially set for the iPad retina. Because this is a proprietary format we also built a prototype following the EPUB3 standard and developed new ways to interact with content within this universal format. Preliminary tests with our prototypes revealed very good usability and promising pedagogical potential in the proposed models.

Creator

Bidarra, Jose
Figueiredo, Mauro
Natálio, Carlos

Source

International Journal of Interactive Mobile Technologies (iJIM); Vol. 9 No. 3 (2015); pp. 24-32
1865-7923

Publisher

International Association of Online Engineering (IAOE), Vienna, Austria

Date

2015-07-31

Rights

Copyright (c) 2017 Jose Bidarra, Mauro Figueiredo, Carlos Natálio

Relation

Format

application/pdf

Language

eng

Type

info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
Peer-reviewed Article

Identifier

Citation

Jose Bidarra, Mauro Figueiredo and Natálio, Carlos, Interactive Design and Gamification of eBooks for Mobile and Contextual Learning, International Association of Online Engineering (IAOE), Vienna, Austria, 2015, accessed November 6, 2024, https://igi.indrastra.com/items/show/1134

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