The Development of Mobile Learning Application using Jigsaw Technique
Dublin Core
Title
The Development of Mobile Learning Application using Jigsaw Technique
Subject
mobile learning
cooperative learning
Jigsaw
education
mobile technology
Description
Teacher ability to arrange learning environmet will affect the student’s interest in learning as well in utilizing mobile technology. The purpose of this research is to develop mobile learning using the cooperative learning approach especially Jigsaw technique. The method of this research is development research using ADDIE (Analysis, Design, Development, Implementation, and Evaluation) model. The application was validated by experts for technical aspects and also students from two different grades, i.e grade VII and grade VIII on physics subject for application acceptance responses. The result showed that both technically and application acceptance were in good level. It means that this mobile cooperative learning application can used to enhance student’s learning interest.
Creator
Sulisworo, Dwi
Ishafit, Ishafit
Firdausy, Kartika
Source
International Journal of Interactive Mobile Technologies (iJIM); Vol. 10 No. 3 (2016); pp. 11-16
1865-7923
Publisher
International Association of Online Engineering (IAOE), Vienna, Austria
Date
2016-07-26
Rights
Copyright (c) 2017 Dwi Sulisworo, Ishafit Ishafit, Kartika Firdausy
Relation
Format
application/pdf
Language
eng
Type
info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
Peer-reviewed Article
Identifier
Citation
Dwi Sulisworo, Ishafit Ishafit and Kartika Firdausy, The Development of Mobile Learning Application using Jigsaw Technique, International Association of Online Engineering (IAOE), Vienna, Austria, 2016, accessed November 6, 2024, https://igi.indrastra.com/items/show/1163