The Development of Mobile Learning Application using Jigsaw Technique

Dublin Core

Title

The Development of Mobile Learning Application using Jigsaw Technique

Subject

mobile learning
cooperative learning
Jigsaw
education
mobile technology

Description

Teacher ability to arrange learning environmet will affect the student’s interest in learning as well in utilizing mobile technology. The purpose of this research is to develop mobile learning using the cooperative learning approach especially Jigsaw technique. The method of this research is development research using ADDIE (Analysis, Design, Development, Implementation, and Evaluation) model. The application was validated by experts for technical aspects and also students from two different grades, i.e grade VII and grade VIII on physics subject for application acceptance responses. The result showed that both technically and application acceptance were in good level. It means that this mobile cooperative learning application can used to enhance student’s learning interest.

Creator

Sulisworo, Dwi
Ishafit, Ishafit
Firdausy, Kartika

Source

International Journal of Interactive Mobile Technologies (iJIM); Vol. 10 No. 3 (2016); pp. 11-16
1865-7923

Publisher

International Association of Online Engineering (IAOE), Vienna, Austria

Date

2016-07-26

Rights

Copyright (c) 2017 Dwi Sulisworo, Ishafit Ishafit, Kartika Firdausy

Relation

Format

application/pdf

Language

eng

Type

info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
Peer-reviewed Article

Identifier

Citation

Dwi Sulisworo, Ishafit Ishafit and Kartika Firdausy, The Development of Mobile Learning Application using Jigsaw Technique, International Association of Online Engineering (IAOE), Vienna, Austria, 2016, accessed November 6, 2024, https://igi.indrastra.com/items/show/1163

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