Mobile Applications within Education: An Overview of Application Paradigms in Specific Categories
Dublin Core
Title
Mobile Applications within Education: An Overview of Application Paradigms in Specific Categories
Subject
m-learning
mobile pedagogy
education digital tools
learning design
personalized learning
augmented reality
virtual reality
standards based instruction
computer assisted instruction
intelligent tutoring systems
Description
M-learning has the potential to take education out of classroom boundaries. Based on the device used, any student/learner can access a vast area of content. Varying from podcasts to videos, participate in virtual lessons or just ask a mentor over the net directly for answers to his problems. These new technological capabilities create demand for rethinking pedagogy and school system education. For that reason our examples of mobile applications within education (formal/informal) been made in correlation with technology. Usability details for each app are being discussed through the ISO9241 part11 standard. While describing current trends by taking in consideration curriculum prescribed directions and differentiated instruction’s theoretical suggestions.
Creator
Drigas, Athanasios
Angelidakis, Pantelis
Source
International Journal of Interactive Mobile Technologies (iJIM); Vol. 11 No. 4 (2017); pp. 17-29
1865-7923
Publisher
International Association of Online Engineering (IAOE), Vienna, Austria
Date
2017-05-22
Rights
Copyright (c) 2017 Athanasios Drigas, Pantelis Angelidakis
Relation
Format
application/pdf
Language
eng
Type
info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
Peer-reviewed Article
Identifier
Citation
Athanasios Drigas and Pantelis Angelidakis, Mobile Applications within Education: An Overview of Application Paradigms in Specific Categories, International Association of Online Engineering (IAOE), Vienna, Austria, 2017, accessed November 8, 2024, https://igi.indrastra.com/items/show/1233