Mobile Applications within Education: An Overview of Application Paradigms in Specific Categories

Dublin Core

Title

Mobile Applications within Education: An Overview of Application Paradigms in Specific Categories

Subject

m-learning
mobile pedagogy
education digital tools
learning design
personalized learning
augmented reality
virtual reality
standards based instruction
computer assisted instruction
intelligent tutoring systems

Description

M-learning has the potential to take education out of classroom boundaries. Based on the device used, any student/learner can access a vast area of content. Varying from podcasts to videos, participate in virtual lessons or just ask a mentor over the net directly for answers to his problems. These new technological capabilities create demand for rethinking pedagogy and school system education. For that reason our examples of mobile applications within education (formal/informal) been made in correlation with technology. Usability details for each app are being discussed through the ISO9241 part11 standard. While describing current trends by taking in consideration curriculum prescribed directions and differentiated instruction’s theoretical suggestions.

Creator

Drigas, Athanasios
Angelidakis, Pantelis

Source

International Journal of Interactive Mobile Technologies (iJIM); Vol. 11 No. 4 (2017); pp. 17-29
1865-7923

Publisher

International Association of Online Engineering (IAOE), Vienna, Austria

Date

2017-05-22

Rights

Copyright (c) 2017 Athanasios Drigas, Pantelis Angelidakis

Relation

Format

application/pdf

Language

eng

Type

info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
Peer-reviewed Article

Identifier

Citation

Athanasios Drigas and Pantelis Angelidakis, Mobile Applications within Education: An Overview of Application Paradigms in Specific Categories, International Association of Online Engineering (IAOE), Vienna, Austria, 2017, accessed November 8, 2024, https://igi.indrastra.com/items/show/1233

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