Enhancing Student Involvement Based on Adoption Mobile Learning Innovation as Interactive Multimedia
Dublin Core
Title
Enhancing Student Involvement Based on Adoption Mobile Learning Innovation as Interactive Multimedia
Subject
students’ involvement
digital readiness
online learning
mobile learning
interactive multimedia
Description
The low involvement of students in online learning resulted in a decrease in their academic performance. This research aims to figure out the effect of adopting online learning innovations such as mobile learning (m-learning) on students’ involvement with digital readiness as a mediator. A total of 89 graduate students from all over Indonesia enrolled at Universitas Negeri Yogyakarta participated in the study. To determine the sample, we used purposive sampling. Analysis techniques to test research models used partial least square structural equation model (PLS-SEM) with SmartPLS 3.3.2 software. The results are significant for digital readiness as a mediator in student perception of the influence of the adoption of m-learning innovation on student engagement. Although students positively perceive that the adoption of m-learning has a positive effect, they must also have strong digital skills to complete their academic work. Besides, they must also be committed to fully engaged in learning activities using m-learning— this finding provides practical implications for improving effective and interactive online learning in college.
Creator
Sholikah, Mar'atus
Harsono, Dwi
Source
International Journal of Interactive Mobile Technologies (iJIM); Vol. 15 No. 08 (2021); pp. 101-118
1865-7923
Publisher
International Association of Online Engineering (IAOE), Vienna, Austria
Date
2021-04-23
Rights
Copyright (c) 2021 Mar'atus Sholikah
Relation
Format
application/pdf
Language
eng
Type
info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
Peer-reviewed Article
Identifier
Citation
Mar Sholikah'atus and Dwi Harsono, Enhancing Student Involvement Based on Adoption Mobile Learning Innovation as Interactive Multimedia, International Association of Online Engineering (IAOE), Vienna, Austria, 2021, accessed November 26, 2024, https://igi.indrastra.com/items/show/1890