The Innovation of Disruptive Learning Media with Augmented Reality Based 3D Object Concept with Drill Machine Design to Improve Quality of Distance Learning in The Era of Education 4.0

Dublin Core

Title

The Innovation of Disruptive Learning Media with Augmented Reality Based 3D Object Concept with Drill Machine Design to Improve Quality of Distance Learning in The Era of Education 4.0

Subject

Augmented Reality
3D objects
distance learning
vocational education
education 4.0

Description

Currently, the world of education is entering a disruptive era. Digital-based educational technology. Especially in the distance education model. The technology used is relatively unsophisticated. This study aims to: (1) develop Disruptive Innovation learning media with Augmented Reality with the concept of 3D objects in the form of a Drill Machine; (2) testing the attractiveness of Disruptive Innovation Learning media with Augmented Reality with a 3D Object Concept in the form of a Drill Machine; and (3) testing the effectiveness level of the product being developed. The method used is research and development (R&D), followed by quasi-experimentation to test its effectiveness. Validation consists of two teams of experts, namely e-learning media experts and vocational education material experts. The findings in this study include augmented reality technology based on 3D objects in the form of a drill machine that was developed has a high level of attractiveness and completeness of vocational material. The object-based 3D augmented reality technology in the form of a drill machine that was developed was proven to be able to improve the understanding skills of vocational students in the education era 4.0.

Creator

Putra, Andika Bagus Nur Rahma
Mukhadis, Amat
Ulfatin, Nurul
Tuwoso, Tuwoso
Subandi, Mahfudi Sahly
Hardika, Hardika
Muhammad, Abd Kadir

Source

International Journal of Interactive Mobile Technologies (iJIM); Vol. 15 No. 12 (2021); pp. 193-201
1865-7923

Publisher

International Association of Online Engineering (IAOE), Vienna, Austria

Date

2021-06-18

Rights

Copyright (c) 2021 Andika Bagus Nur Rahma Putra, Amat Mukhadis, Nurul Ulfatin, Tuwoso Tuwoso, Mahfudi Sahly Subandi, Abd Kadir Muhammad

Relation

Format

application/pdf

Language

eng

Type

info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
Non-refereed Article

Identifier

Citation

Andika Putra Bagus Nur Rahma et al., The Innovation of Disruptive Learning Media with Augmented Reality Based 3D Object Concept with Drill Machine Design to Improve Quality of Distance Learning in The Era of Education 4.0, International Association of Online Engineering (IAOE), Vienna, Austria, 2021, accessed November 24, 2024, https://igi.indrastra.com/items/show/1982

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