A Conceptual Framework for an Adaptive Tutorial System with Gamification to Enhance Digital Literacy

Dublin Core

Title

A Conceptual Framework for an Adaptive Tutorial System with Gamification to Enhance Digital Literacy

Subject

Tutorial system
adaptive tutorial
gamification
digital literacy
online testing

Description

Digital literacy skills are essential skills for working in a digital society. Therefore, the university emphasizes teaching and finding ways to assess knowledge and prepare students before completing their studies. This research aims to present the conceptual framework for developing an adaptive tutorial system to assist undergraduate students in preparing for the digital literacy exit exam. This system's unique feature is not only the exam for students to practice reviewing their knowledge but also the exam's adaptability to the student's abilities. In addition, this concept is reinforced through gamification by incorporating game elements to motivate, increase the difficulty of competition and make exam preparation enjoyable. Learners are motivated to try harder on the exam. In the conceptual framework evaluation, a questionnaire was used to measure the system's suitability. The system design was evaluated by seven experts who determined that the components and procedures of the tutorial system were appropriate. This system's development is valid and can be applied to creating a tutorial system that enhances digital literacy skills.

Creator

Kaeophanuek, Siriwatchana
Chaisriya , Kannattha

Source

International Journal of Interactive Mobile Technologies (iJIM); Vol. 16 No. 19 (2022); pp. 44-60
1865-7923

Publisher

International Association of Online Engineering (IAOE), Vienna, Austria

Date

2022-10-19

Rights

Copyright (c) 2022 Dr. Siriwatchana Kaeophanuek, Dr. Kannattha Chaisriya
https://creativecommons.org/licenses/by/4.0

Relation

Format

application/pdf

Language

eng

Type

info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
Peer-reviewed Article

Identifier

Citation

Siriwatchana Kaeophanuek and Chaisriya , Kannattha, A Conceptual Framework for an Adaptive Tutorial System with Gamification to Enhance Digital Literacy, International Association of Online Engineering (IAOE), Vienna, Austria, 2022, accessed November 6, 2024, https://igi.indrastra.com/items/show/2361

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