A Conceptual Framework for an Adaptive Tutorial System with Gamification to Enhance Digital Literacy
Dublin Core
Title
A Conceptual Framework for an Adaptive Tutorial System with Gamification to Enhance Digital Literacy
Subject
Tutorial system
adaptive tutorial
gamification
digital literacy
online testing
Description
Digital literacy skills are essential skills for working in a digital society. Therefore, the university emphasizes teaching and finding ways to assess knowledge and prepare students before completing their studies. This research aims to present the conceptual framework for developing an adaptive tutorial system to assist undergraduate students in preparing for the digital literacy exit exam. This system's unique feature is not only the exam for students to practice reviewing their knowledge but also the exam's adaptability to the student's abilities. In addition, this concept is reinforced through gamification by incorporating game elements to motivate, increase the difficulty of competition and make exam preparation enjoyable. Learners are motivated to try harder on the exam. In the conceptual framework evaluation, a questionnaire was used to measure the system's suitability. The system design was evaluated by seven experts who determined that the components and procedures of the tutorial system were appropriate. This system's development is valid and can be applied to creating a tutorial system that enhances digital literacy skills.
Creator
Kaeophanuek, Siriwatchana
Chaisriya , Kannattha
Source
International Journal of Interactive Mobile Technologies (iJIM); Vol. 16 No. 19 (2022); pp. 44-60
1865-7923
Publisher
International Association of Online Engineering (IAOE), Vienna, Austria
Date
2022-10-19
Rights
Copyright (c) 2022 Dr. Siriwatchana Kaeophanuek, Dr. Kannattha Chaisriya
https://creativecommons.org/licenses/by/4.0
Relation
Format
application/pdf
Language
eng
Type
info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
Peer-reviewed Article
Identifier
Citation
Siriwatchana Kaeophanuek and Chaisriya , Kannattha, A Conceptual Framework for an Adaptive Tutorial System with Gamification to Enhance Digital Literacy, International Association of Online Engineering (IAOE), Vienna, Austria, 2022, accessed November 6, 2024, https://igi.indrastra.com/items/show/2361