Blended Learning Based Project In Electronics Engineering Education Courses: A Learning Innovation after the Covid-19 Pandemic

Dublin Core

Title

Blended Learning Based Project In Electronics Engineering Education Courses: A Learning Innovation after the Covid-19 Pandemic

Subject

Blended Learning
Project
Electrostatic Precipitator
Electronics Engineering Education
Learning Innovation

Description

Engineering education is an important part of preparing quality graduates for the challenges of the Covid-19 and post-pandemic conditions, and electronics engineering education is no exception. Blended learning-based projects as an alternative to innovative learning at this time. This study aims to explore and explain the application of blended learning-based projects in electronics engineering education courses. The research method used is a project-based product design and development carried out by blended learning. We conduct our project activities in higher education special students from Electronic Engineering Education that take part in the learning of this project. Students who participate are only limited to small groups to avoid the impact of the Covid-19 pandemic, in 1 small group consisting of 3-5 people and there is 1 group leader who manages the work, while other members are supportive and help complete joint projects. The results of this study show the ability of students to work by implementing project-based learning in producing products, namely Exhaust Fan products based on Electrostatic Precipitator (ESP) as a form of a mini prototype that can be used for small household scale industries. The ability of students to work on product manufacturing by applying the principles of project-based learning in the category already has the ability to, skilled and thoroughly working on the project that was planned until it succeeded in becoming a product prototype which was carried out in project-based blended learning.

Creator

Anwar, Muhammad
Hidayat, Hendra
Yulistiowarno, Ika Puspa
Budayawan, Khairi
Zulwisli
Osumah, Obaze Agbonluae
Ardi, Zadrian

Source

International Journal of Interactive Mobile Technologies (iJIM); Vol. 16 No. 14 (2022); pp. 107-122
1865-7923

Publisher

International Association of Online Engineering (IAOE), Vienna, Austria

Date

2022-07-26

Rights

Copyright (c) 2022 Muhammad Anwar, Hendra Hidayat, Ika Puspa Yulistiowarno, Khairi Budayawan, Zulwisli, Obaze Agbonluae Osumah, Zadrian Ardi
https://creativecommons.org/licenses/by/4.0

Relation

Format

application/pdf

Language

eng

Type

info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
Peer-reviewed Article

Identifier

Citation

Muhammad Anwar et al., Blended Learning Based Project In Electronics Engineering Education Courses: A Learning Innovation after the Covid-19 Pandemic, International Association of Online Engineering (IAOE), Vienna, Austria, 2022, accessed November 6, 2024, https://igi.indrastra.com/items/show/2371

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