Contextual Mobile Learning: A Step Further to Mastering Professional Appliances

Dublin Core

Title

Contextual Mobile Learning: A Step Further to Mastering Professional Appliances

Subject

M-learning
contextual learning
just-in-time learning
learning by doing
wearable computer
Computer Augmented Environment
cooperative activities

Description

In this paper we describe our approach whose objective is to apply MOCOCO concepts to e-learning. After a short presentation of MOCOCO (Mobility, Cooperation, Contextualization) and IMERA (Mobile Interaction in the Augmented Real Environment) principles we will discuss their use in a project called HMTD (Help Me To Do) whose aim is to use wearable computer for a framework of activities of better use, maintenance and repairing of professional appliances. We will successively describe m-learning scope, contextualization and cooperation advantages as well as learning methods. A case study of configuration of wearable computer and its peripherals, taking into account context, in-situ storage, traceability and regulation in these activities finishes this paper.

Creator

David, Bertrand T
Chalon, René
Champalle, Olivier
Masserey, Guillaume
Yin, Chuantao

Source

International Journal of Interactive Mobile Technologies (iJIM); Vol. 1 No. 1 (2007)
1865-7923

Publisher

International Association of Online Engineering (IAOE), Vienna, Austria

Date

2007-10-11

Rights

Copyright (c) 2017 Bertrand T David, René Chalon, Olivier Champalle, Guillaume Masserey, Chuantao Yin

Relation

Format

application/pdf

Language

eng

Type

info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
Peer-reviewed Article

Identifier

Citation

Bertrand David T et al., Contextual Mobile Learning: A Step Further to Mastering Professional Appliances, International Association of Online Engineering (IAOE), Vienna, Austria, 2007, accessed November 6, 2024, https://igi.indrastra.com/items/show/825

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