Browse Items (1981 total)

Due to the widespread use of computer technologies in almost all aspects of life, organisations that are connected to the Internet started extending their services to their customers to include new applications and services that satisfy their…

This paper describes the needs analysis of tool for connecting people in a Learning Network using Group Concept Mapping method. We conducted an empirical study to identify the most relevant features of such a tool. There were 11 experts from 7…

This paper presents our experience on the design and development of an M-Learning web-based system for the Nintendo DSi game console. The paper starts by addressing the difficulties that emerged from the lack of resources on design guidelines for…

The purpose of this paper is to elucidate the major classification of the research in mobile marketing. It provides the trend and common approach in mobile marketing research. The paper aims to highlight the significant area in mobile marketing…

In this paper, we propose a unified and interactive mobile learning (M-Learning) model to help with expanding and spreading education in the Arab Homeland countries. The model utilizes a new competitive spot beam satellite communication technology,…

A new electronic learning device generation can be created from a new paradigm in human sense and efferent resources. The brain computer interfaces (BCI) with ECOLIG protocol can be used to get the advantages from â??Near To Eye

Global information and communication technologies permeate organizational structures, while questions of security pervade strategic plans of corporations worldwide. From the spectacular to the sublime, the effects of geomagnetic disturbances (i.e.,…
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