Browse Items (1981 total)

In this paper, we present a conceptual framework for using the Semantic Web to get student data from other educational institutions, enabling the educational institutions to communicate and exchange student data and then use this information to…

Mobile Ad-hoc Networks (MANETs) involved in many applications, whether smart or traditional and for both civilian and military uses, and that because of their special features, where it does not depend on any infrastructure during its working, as…

Google Apps brought many opportunities to enhance the work performance in the higher educational settings. This study aims to investigate the impact of Google Apps at work from the perspective of the higher educational institutions. An online…

Mobile learning is a new learning landscape that offers opportunity for collaborative, personal, informal, and students’ centered learning environment. In implementing any learning system such as mobile learning environment, it is important to…

This paper introduces a comprehensive mobile learning (m-learning) model in the context of smart classrooms environment as a part of a holistic approach to implement an efficient Technology Enhanced Learning (TEL) Environment. In this new model, the…

Mobile health (mHealth) technology represents a means through which more stroke survivors could access early stroke rehabilitation. Although rehabilitation is most effective when begun early post-stroke, limited resources (facilities, therapists)…

Mobile Ad hoc Networks (MANETs) are considered as a reunion of wireless mobile devices (nodes) that form a temporary wireless network. In order to facilitate communication in MANET, every node has to participate in the routing process. Finding an…

Wireless Sensor Networks (WSNs) have an enormous potential for investigating oceanographic problems such as the impact of industrial, touristic and commercial activities in coastal areas, among others. However, ocean waves, fog, humidity and other…

SMS can be utilized as a new opportunity that can be applied to improve current educational practices and processes in a variety of fields, including distance education. This study is an in-depth qualitative inquiry into distance education students’…

This paper presents methodology for user identification on smartphone and mini-tablet using finger based gestures. In this paper, a set of four features, namely Signature Precision (SP), Finger Pressure (FP), Movement Time (MT), and Speed were…
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