Browse Items (1784 total)

Smartphones are used in a variety of activities, including social networking, messaging, connectivity and context-sensitive applications. The ubiquities of handheld computer technology have been found to be very useful, especially in flood training…

Mobile and online learning applications become more known year after year and are used today from millions of students and educators in all over the world. Wireless mobile devices like smartphones, PDAs and tablets, could be used to benefit students’…

Given the global spread of mobile platforms, such as iOS and Android, it is relevant to consider the potential of these devices in teaching and learning. Our exploratory research was designed to evaluate the possibility of using common ebook formats…

This paper presents study investigating the extent to which Saudi students understand and are familiar with mobile learning. It investigates students’ use of handheld devices and considers the daily activities for which they could be used while also…

In this paper, we propose the mLUX framework, a model based on the user-centered design (UCD) framework, which is specifically for the development of m-learning applications. We present the results of four case studies conducted to develop m-learning…

Videos have emerged as a dominant medium for educational purposes in many Massive Open Online Course (MOOC) platforms. Online learning videos are visual components of the online learning platforms. They are particularly interesting for students who…

In recent years, the use of mobile applications and computer-based games as pedagogical tools has become more and more popular. Additionally, many mobile devices enhance the user experience by providing different sensors, e.g. to deliver…

In this paper the framework of Computer Music interfaces is convolved within the context of Human Computer Interaction (HCI) to produce metaphors and paradigms that engulf differential tunings within adaptable mobile device screens. A presentation of…

Innovation in learning technologies and services is driven by demands from Higher Educational Institutions (HEIs) in order to meet their students’ needs and make knowledge delivery easier. The technology could play a pivotal role in extending the…
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