Browse Items (1784 total)

This study was aimed at investigating; (1) the pre-service teachers used the MobApps (WhatsApp, U-Dictionary, and Email) to participate in mobile-assisted language learning (MALL) viewed from the critical thinking ability in the teaching of writing…

The purpose of this research is to investigate factors affecting Indonesian pre-service teachers’ (PSTs) teachers’ use of m-learning management systems (m-LMS) in higher education. The difference regarding the use of m-LMS based on some demographic…

Smartphones and applications are one of the most used things in learning and management systems. They make everyone connected with society, and those who feel sorry for it, especially college students are always looking for things that benefit them…

There have been lots of studies using traditional concept assessment to measure student’s learning achievement. This study adding game elements in concept assessment try to measure student’s learning achievement, and compare this result with…

With the rapid use of Android OS in mobile devices and related products, face recognition technology is an essential feature, so that mobile devices have a strong personal identity authentication. In this paper, we propose Android based software…

Reading is one of the cultures in society that tends to be abandoned along with the rapid development of information technology as children nowadays tend to choose something practical as a medium for finding information. Therefore, to improve the…

The benefits of maintaining standards can be summarized from different perspectives: consumers, businesses, governments, economically. They inform and shape the products we buy, ensuring quality and safety. Standardizing in dynamic activities such as…

The main objective of this project was to evaluate the impact of the application of the virtual reality platform ImmerseMe as an empowering and innovative tool for learning English in a private university, as well as evaluating its possible future…

This study aims to implement integrated learning of local wisdom forms in Mobile Augmented Reality (MAR) application and analyze their impact on learning attitude, learning motivation and Geometry concept understanding of pre-service mathematics…

At the moment, all observed forms of communication are reduced either to a person-to-person scheme or person-to-device. But the Internet of Things (IoT) offers us a tremendous Internet future, in which will appear the communication type…
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