Browse Items (3575 total)

Nowadays, data collection has become an activity inherent in the emergence of any organization. The digital age has enabled the development of mobile data collection apps that are becoming increasingly common around the world. But faced with the…

This paper details a preliminary evaluation into the usability and universal design of force touch interaction with older users as recently introduced into the Apple iOS9 operating system. The evaluation involved a small group of older users and two…

Mobile learning is a fairly new approach to the educational paradigm where learning is concerned.  The usage of mobile learning may also be extended to various fields including Science, Technology, Engineering, and Mathematics (STEM).   As Malaysia…

This paper studies the fluctuating forces on a plane surface beneath a circular cylinder in the subcritical flow regime using two-dimensional computational fluid dynamics (CFD). The turbulent flow fields were calculated via numerical solutions of the…

The objective of this research was to develop a Problem-Based Learning (PBL) Model which used a cloud-based constructivist learning environment to enhance Thai undergraduate creative thinking and digital media skills. Initially using a mixed-methods…

Optimal production planning is one of the essential aspects of achieving company targets. Errors in planning production result in non-maximum profit gains. Furthermore, there needs to be a method to avoid mistakes in production planning, and it is…

In the digital age, people are increasingly connected and frequently use technology in their daily lives. Elementary school students are no exception. They show a great interest in the digital world and especially in games. Scratch gives these…

Nowadays, the rapid advancement of mobile software development has triggered to emerge of more online text messaging applications. In the environment of higher education institutions, it is also widely utilized to support the communication process…

E-learning became the main medium of education in the world for the past two years. COVID-19 virus has pushed all the universities and academic institutions to utilize and activate E-learning platforms and systems. The sudden and urgent…
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