QR Code-based Learning Development: Accessing Math Game for Children Learning Enhancement
Dublin Core
Title
QR Code-based Learning Development: Accessing Math Game for Children Learning Enhancement
Subject
mathematics
learning
QR code
web address
smartphone
Description
Mathematics in elementary school is difficult to understand, boring, formal, theoretical, and book-based learning, which makes students tired of listening and paying attention. The purpose of this study is to create a learning prototype based on QR codes, especially mathematics learning in elementary schools. Using the QR code, students can access math games related to the course. This learning model could encourage students to learn mathematics. The research included seven steps in research and development named after Borg & Gall, such as need assessment, plan, early product development, first test, revise early product, field test and revise product. The object of the research is QR code-based learning, and the respondents are elementary school students and teachers. After analyzing data in the first and field test, researchers found the result. QR code-based learning could support children for learning mathematics.
Creator
Widyasari, Widyasari
Sutopo, Hadi
Agustian, Murniati
Source
International Journal of Interactive Mobile Technologies (iJIM); Vol. 13 No. 11 (2019); pp. 111-124
1865-7923
Publisher
International Association of Online Engineering (IAOE), Vienna, Austria
Date
2019-11-15
Rights
Copyright (c) 2019 Widyasari Widyasari, Hadi Sutopo, Murniati Agustian
Relation
Format
application/pdf
Language
eng
Type
info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
Peer-reviewed Article
Identifier
Citation
Widyasari Widyasari, Hadi Sutopo and Murniati Agustian, QR Code-based Learning Development: Accessing Math Game for Children Learning Enhancement, International Association of Online Engineering (IAOE), Vienna, Austria, 2019, accessed November 6, 2024, https://igi.indrastra.com/items/show/1503