BIM-VR Framework for Building Information Modelling in Engineering Education
Dublin Core
Title
BIM-VR Framework for Building Information Modelling in Engineering Education
Subject
BIM-VR Framework
Virtual Reality
Engineering Education
Description
With the advancement of information technology, Building Information Modeling (BIM) is evolving fast and play an essential role in Architecture, Engineering, Construction, Owner and Operators (AECOO) industry. Universities play an important role in the current BIM transition in construction projects as well as to embrace Industry 4.0. In this research, immersive Virtual Reality (VR) in BIM offer a unique, supportive environment for the user experience in visualizing and collecting data from the model. With Virtual Reality (VR), engineering education has a major breakthrough. Immersive interactions, stereoscopic 3D, real time multisensory simulations, virtual explorations, synchronous communications, data analytics and visual analysis – all these are impossible without VR. VR offers a student-centred learning environment that promotes active and collaborative learning, situated within simulated real-world contexts.
Creator
Wong, Jing-Ying
Yip, Chun-Chieh
Yong, Su-Ting
Chan, Andy
Kok, Sien-Ti
Lau, Teck-Leong
Ali, Mohammed T.
Gouda, Essameldin
Source
International Journal of Interactive Mobile Technologies (iJIM); Vol. 14 No. 06 (2020); pp. 15-39
1865-7923
Publisher
International Association of Online Engineering (IAOE), Vienna, Austria
Date
2020-04-17
Rights
Copyright (c) 2020 Jing-Ying Wong, Chun-Chieh Yip, Su-Ting Yong, Andy Chan, Sien-Ti Kok
Relation
Format
application/pdf
Language
eng
Type
info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
Peer-reviewed Article
Identifier
Citation
Jing Wong-Ying et al., BIM-VR Framework for Building Information Modelling in Engineering Education, International Association of Online Engineering (IAOE), Vienna, Austria, 2020, accessed November 7, 2024, https://igi.indrastra.com/items/show/1670