The MOBO City: A Mobile Game Package for Technical Language Learning

Dublin Core

Title

The MOBO City: A Mobile Game Package for Technical Language Learning

Subject

Mobile learning
Educational games
Language learning
Vocabulary learning

Description

In this research we produced a mobile language learning game that is designed within a technical context. After conceptual analysis of the subject matter i.e. computerâ??s motherboard, the game was designed. The action within the game is consistent to the theme. There is a story, simplifying and exaggerating real life. Elements of control, feedback and sense of danger are incorporated into our game. By producing an engaging learning experience, vocabularies were learned incidentally. Deliberate vocabulary learning games were also added to our package to help students solve their common errors.

Creator

Fotouhi-Ghazvini, Faranak
Earnshaw, Rae
Robison, David
Excell, Peter

Source

International Journal of Interactive Mobile Technologies (iJIM); Vol. 3 No. 2 (2009); pp. 19-24
1865-7923

Publisher

International Association of Online Engineering (IAOE), Vienna, Austria

Date

2009-03-23

Rights

Copyright (c) 2017 Faranak Fotouhi-Ghazvini, Rae Earnshaw, David Robison, Peter Excell

Relation

Format

application/pdf

Language

eng

Type

info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion

Identifier

Citation

Fotouhi-Ghazvini, Faranak et al., The MOBO City: A Mobile Game Package for Technical Language Learning, International Association of Online Engineering (IAOE), Vienna, Austria, 2009, accessed November 6, 2024, https://igi.indrastra.com/items/show/887

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