The MOBO City: A Mobile Game Package for Technical Language Learning
Dublin Core
Title
The MOBO City: A Mobile Game Package for Technical Language Learning
Subject
Mobile learning
Educational games
Language learning
Vocabulary learning
Description
In this research we produced a mobile language learning game that is designed within a technical context. After conceptual analysis of the subject matter i.e. computerâ??s motherboard, the game was designed. The action within the game is consistent to the theme. There is a story, simplifying and exaggerating real life. Elements of control, feedback and sense of danger are incorporated into our game. By producing an engaging learning experience, vocabularies were learned incidentally. Deliberate vocabulary learning games were also added to our package to help students solve their common errors.
Creator
Fotouhi-Ghazvini, Faranak
Earnshaw, Rae
Robison, David
Excell, Peter
Source
International Journal of Interactive Mobile Technologies (iJIM); Vol. 3 No. 2 (2009); pp. 19-24
1865-7923
Publisher
International Association of Online Engineering (IAOE), Vienna, Austria
Date
2009-03-23
Rights
Copyright (c) 2017 Faranak Fotouhi-Ghazvini, Rae Earnshaw, David Robison, Peter Excell
Relation
Format
application/pdf
Language
eng
Type
info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
Identifier
Citation
Fotouhi-Ghazvini, Faranak et al., The MOBO City: A Mobile Game Package for Technical Language Learning, International Association of Online Engineering (IAOE), Vienna, Austria, 2009, accessed November 6, 2024, https://igi.indrastra.com/items/show/887