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Magazines like BusinessWeek and Time have confirmed â??The Power of Us

The usage of work related mobile services is often very complex, affected by a multitude of intertwined factors including the technological, environmental and human. Un-derstanding how to model the complexity of mobile work and particularly its…

A new approach for mobile transaction processing is presented in a cluster of peers. A cluster is a dynamic collection of mobile hosts called peers and are clustered around a single mobile host called a centroid to form a temporary work group for…

This study aims to develop a learning media based on the local wisdom of becak (pedicab) assisted by the Android to improve the mathematical representation and critical thinking abilities. It used the 4D model. The data were collected using a written…

In facing the industrial era 4.0, the instructional paradigm requires the involvement of technology in it. The use of technology in instructional is sometimes regarded as a medium or tool for delivering information through technology from lecturers…

Schools as a source of knowledge need to facilitate the 3D geometric thinking process involving a series of cognitive action. Therefore, this research investigates the potential of integrating augmented reality (AR) into the 6E instructional 3D…

­This study aimed to (1) develop a suitable learning device of Jemparingan Tradition-based (JEMASIK) Android-assisted (2) to know the effect of JEMASIK-based media to improve the representation ability of graphical and vector in sub-chapter of…

In this paper the framework of Computer Music interfaces is convolved within the context of Human Computer Interaction (HCI) to produce metaphors and paradigms that engulf differential tunings within adaptable mobile device screens. A presentation of…

Video copyright protection is the most generally acknowledged method of preventing data piracy. This paper proposes a blind video copyright protection technique based on the Fast Walsh Hadamard Transform (FWHT), Discrete Wavelet Transform (DWT), and…

Understanding engagement in games provides great opportunities for developing motivating educational games. However, even good games may induce disturbances on the learner. Therefore, we go further than presenting only results and discussion related…
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