Gamification has become a new trend in learning in the 21st century, by utilizing technology with game elements to change behavior and support learning outcomes. However, few researchers have focused on the comprehensive impact of gamification in…
Mobile and online learning applications become more known year after year and are used today from millions of students and educators in all over the world. Wireless mobile devices like smartphones, PDAs and tablets, could be used to benefit students’…
Two of the common problems associated with navigation research in the field of human computer interaction (HCI) systems, are the relatively narrow view that the display is able to provide for a large information space, and the impact that a diversity…
The use of virtual reality (VR) applications has grown tremendously in recent years. This paper focuses on the review of existing virtual reality applications in higher educational institutions. The VR applications are still not widely used although…
This study examined the existing use of cultural design elements in design guidelines for mobile applications. Cultural design elements are used to include cultural values in the development of mobile applications. A review of existing design…
The extremely vibrant, scattered, and non–transparent nature of cloud computing formulate trust management a significant challenge. According to scholars the trust and security are the two issues that are in the topmost obstacles for adopting cloud…
Abstract-The path planning for Multi Mobile Robotic (MMR) system is a recent combinatorial optimisation problem. In the last decade, many researches have been published to solve this problem. Most of these researches focused on metaheuristic…
Abstract Users in the same network can trace the data being transmitted amongst users and other users to the internet using many available online tools such as packet sniffers and many packets capturing tools, the need to make the data resistible to…
Edge or fog computing are being used to reduce latency between end devices and traditional cloud computing. The latest developments that have improved the hardware aspects of wireless sensors and mobile networks, gave the opportunity for other…
Self-regulated students are able to create and maximize opportunities they have for studying or learning. We combine this learning approach with our Mobile Context-aware and Adaptive Learning Schedule (mCALS) tool which will create and enhance…