Browse Items (1784 total)

This work aims to develop the routing capability of GPSR in MANETs. A new GPSR advancement described as Adaptive GPSR (AGPSR) is proposed with enhanced greedy forwarding and efficient routing decision. AGPSR greedy forwarding model consists of three…

In this paper, we will present the reasons for the implementation of eLearning system and different most often used learning models. The focus will be on mathematics in Moodle (LMS-Learning Management System) and on the possibilities of its use.…

 The Special Issue of the International Journal of Interactive Mobile Technologies (iJIM) is publishing very selective papers presented at the 6th edition of International Conference on Communication, Management, and Information Technology- ICCMIT…

One of the fastest growing fields of study in defense market currently is Integrated Vehicle Health Monitoring (IVHM). These systems perform collection and analysis of data concerning operating parameters and damage information of vehicles in…

Background: Web media like Skype, Twitter, WhatsApp, and SMS not only make it viable to deliver, receive and share educational information, but to simplify communication with other people in various skills such as writing, link sharing, and voice or…

One of the difficulties in physics learning is the low motivation to learn because physics materials are considered complex, boring, and abstract for students. Therefore, this research developed an Augmented Reality (AR)-integrated game application…

Currently, atmospheric and environmental monitoring also requires approaches based on robotic aerial mechatronic systems that can offer the advantages of onboard intelligent sensors. The accelerated dynamics of climate change generate risks that can…

Cloud-based enterprise resource planning (ERP) and cloud computing are critical requirements for all SMEs since they can be used to facilitate the SMEs’ growth by creating competitive and personalized innovations considering their required business…

Twenty-first century learners are media-centric and heavily reliant on technology. Internet-accessible resources are always at the students’ finger-tips and they learn through such resources anywhere, anytime. Unfortunately, formal education in most…

This paper explores the affordances of augmented reality content in a mobile augmented reality application. A user study was conducted by performing a multi-camera video recording of seven think aloud sessions. The think aloud sessions consisted of…
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