Abstract: The drastic change in the technological environment has transformed the entire world including the education sector which was and is largely dominated by classroom teaching. In the last decade, a new entrant in the education sector has…
In recent years, Wireless Mesh Networks (WMN) are emerging as a potential technology to enhance the ability and availability of wireless networks. WMN consists of wireless mesh routers and terminals connected by wireless multi-hop communication.…
Nowadays, group communications over Mobile Ad hoc Networks (MANETs) have received significant attention. Multicasting plays an important role in simultaneous delivery of information to group of receivers. Thus, it is necessary to design efficient and…
The field of Telecommunication has progressed and emerged to be a successful field of technology. From communicating via pigeons and cannon balls to video conferencing for a meeting, the communication has improved surpassing every user’s expectation.…
This research aims to Improve innovation Hi World integrated with AR, Testing The level of attraction of Hi World, and test the level of Hi World's appropriateness for covid-19 patients. This research method is R&D involving the expert of…
The purpose of this study was to determine and apply (1) the Augmented Reality (AR) development process; (2) AR model design; (3) application of AR technology; and (4) the results of AR development that can be used as a support for learning methods…
The digital era has accelerated the development of educational media. This enables access to educational activities from any location at any time. Distance education is gaining popularity and flexibility in its implementation. The purpose of this…
This study aims to: (1) develop disruptive learning innovations through the e-generator practice system; (2) testing the feasibility of disruptive learning innovation through the e-generator practice system; and (3) testing the effectiveness of…
There are many resources for media learning in online learning that all of the teachers made many media which it made a problem if there have the same subject and material. This problem made online learning having a big database and many materials…
This Currently, technology-based learning media is needed to attract students' learning interest. Augmented Reality and Hologram, both technologies are able to answer these problem. In addition, the Ludo Game can also increase the student’s learning…