Browse Items (1784 total)

Industry 4.0 is a strategic initiative recently introduced by the German government. The goal of the initiative is transformation of industrial manufacturing through digitalization and exploitation of potentials of new technologies. An Industry 4.0…

Beside the increasing trend of cloud computing and mobile applications, the use of cloud based mobile learning applications is also mounting. Almost every e-commerce service provider offers cloud based mobile learning applications so that they can…

With the increasing relevance of mobile apps for companies, push notifications to address app users are also becoming more important. While the acceptance factors of push notifications have already been extensively researched, the effect of the…

Mobile apps have become massively more important in the retail sector in recent years. A central challenge for retailers is the acquisition of new users for their mobile apps. A potentially interesting target group for this can be a company's…

Although mobile devices are ubiquitous on university campuses, teacher-readiness for mobile learning has yet to be fully explored in the non-western nations. This study shows that two main factors affect the adoption and use of m-learning among…

The ubiquity of Information and Communication Technology (ICT) in every school framework in the world has become a trend. With ASEAN integration problems in 2015, can fresh and younger HEI's and their students cope with this trend? The goal of this…

Rural communities in developing countries, due to its geographical and demographic conditions, are faced with many challenges. One of the most pressing challenges which affect the life and welfare of citizens in these communities are health awareness…

Using technology to deliver specific human interests is gaining attention. It results in humans being presented differently with what each individual wants. Therefore, this research aims to develop a culturally tourism recommended application using…

Abstract— Information technology encourages various forms of organizations to always adapt to changes so that they can sustain their business for a long time. Higher education institutions are organizational entities required to use information…

This study aims to examine information technology students' perceptions toward the use of virtual reality technology, their behavioral intention to use such technology for educational purposes, and the relationship between their perceptions toward…
Output Formats

atom, dcmes-xml, json, omeka-xml, podcast, rss2