Mobile Game Design for Learning Chemical Bonds with Endless Run Approach

Dublin Core

Title

Mobile Game Design for Learning Chemical Bonds with Endless Run Approach

Subject

application-based learning
chemical bonds
educational games

Description

This research focuses on the design of a mobile application game that uses endless run method to learn chemistry concept of chemical bonds, its design is analyzed thoroughly. Application-based learning is one of the method of learning that has been proven to be effective, however, previous studies focuses on the elements of serious gaming that neglects the fun elements in the game itself, disdaining the nature of a game. This research aims to discover the relevance of player happiness and fun level based when playing an educational game and its correlation with the level of learning while also focuses on understanding what hinders a player in the context of chemistry-based games. The testing planning are exposed along with a hypothesis that player happiness positively correlates with its level of learning, while the hindrance can be identified by using statistical approach.

Creator

Hafis, Muhammad
Supianto, Ahmad Afif

Source

International Journal of Interactive Mobile Technologies (iJIM); Vol. 12 No. 8 (2018); pp. 104-112
1865-7923

Publisher

International Association of Online Engineering (IAOE), Vienna, Austria

Date

2018-12-24

Rights

Copyright (c) 2018 Muhammad Hafis

Relation

Format

application/pdf

Language

eng

Type

info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
Non-refereed Article

Identifier

Citation

Muhammad Hafis and Ahmad Supianto Afif, Mobile Game Design for Learning Chemical Bonds with Endless Run Approach, International Association of Online Engineering (IAOE), Vienna, Austria, 2018, accessed November 8, 2024, https://igi.indrastra.com/items/show/1363

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