Browse Items (1739 total)

This study aims to examine the opinions of university students about using mobile learning Technologies in an online mathematics course during the pandemic (COVID-19) period. The participant group of the study consists of 266 university students…

The aim of this study is to determine the opinions of university students about mobile technology and Moodle applications, considering that university students continue their lessons through the distance education platform throughout the pandemic,…

The aim of this study is to determine the adoption of distance education and mobile technology by university students. Quantitative research method was used in the study. The research was conducted in the fall semester of 2021-2022. Volunteer 412…

In the digital era, the internet is one of the most influential learning resources in various sectors including the education sector. With the digitalization process in the education sector, the learning process can be carried out anywhere and…

The concept of concrete lithosphere material has limitations in being verbally stimulated by the teacher, so students have difficulty understanding the material. During the learning process, lithosphere material is rarely carried out in practicum…

The specific purpose of this development is to develop a practicum module containing augmented reality (AR) which is used for Cultural Anthropology courses which are arranged systematically, and refers to clearly measurable learning objectives. The…

This study aims to determine the effect of M-VGFT media on students' Complex Problem Solving and Spatial Intelligence abilities. Quasi-experimental research with post-test-only group design method. The design used two experimental groups with a…

the purpose of this research and development is to produce learning media that are real, concrete, and interesting using augmented reality (AR) technology on learning material that contain pre-literate cultural products. This research and development…

The Freedom to Learn curriculum in higher education provides autonomous and flexible learning that is innovative, independent, and relevant to student needs. The use of new technologies such as inaRISK and biopore in project-based consideration…

Geography learning process can be done both indoor and outdoor. Geography learning can provide new findings/ concepts from a natural phenomenon which exists in the field. In order to build an understanding, concept, and even findings; geographer can…
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