Browse Items (1739 total)

Purpose of this study was to determine the effect of using animated video media on student learning outcomes in Solar System science subjects and to determine the improvement in student learning outcomes in class VI SDN Padurenan Jaya.The research…

This study was aimed at investigating; (1) the pre-service teachers used the MobApps (WhatsApp, U-Dictionary, and Email) to participate in mobile-assisted language learning (MALL) viewed from the critical thinking ability in the teaching of writing…

This research focuses on the design of a mobile application game that uses endless run method to learn chemistry concept of chemical bonds, its design is analyzed thoroughly. Application-based learning is one of the method of learning that has been…

Abstract—The use of technology has reached its potential stage in teaching and learning. Particularly, ELT teachers and learners are mostly involved in utilizing social media platforms and Wikis in the process of teaching and learning in their…

This research paper emphasizes the relationship between certain variables that influence the consumer's intention to use Self-Service Technologies (SST) in the retail sector. With the rapid growth of technology, various technological.
innovations are…

Fog-computing is a new network architecture and computing paradigm that uses user or near-users devices (network edge) to carry out some processing tasks. Accordingly, it extends the cloud computing with more flexibility the one found in the…

Smart city is a strategy of supporting new way of living using data that are collected from different types of electronic devices, analyzed and utilized to enable efficient resource usability and service optimization. Applications of various nature…

This Currently, technology-based learning media is needed to attract students' learning interest. Augmented Reality and Hologram, both technologies are able to answer these problem. In addition, the Ludo Game can also increase the student’s learning…

Individuals in the Autism Spectrum often encounter situations where they have to respond to questions and situations that they do not know how to respond to, such as, questions asked by strangers including ones related to daily-life activities. A…

Recent innovation in the field of Augmented Reality (AR) and Virtual Reality (VR) has brought new devices on the market. Many industries see a big future in AR business and applications. The present research focuses on the user input performance of…
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