Browse Items (1784 total)

How may we best utilize mobile augmented reality for storytelling when reconstructing historical events onlocation? In this article we present a series of narrative design considerations when developing an augmented reality application recreating the…

In this paper, the authors explore the potential of the electronic portfolio (ePortfolio) as a recruitment tool, in particular whether Human Resources directors would be willing to use it during the recruitment and selection process. The ePortfolio…

One of the obstacles of learning English Language as a Foreign Language is the limitation of practicing media. Social media has many contents and facilities which can be used for practicing English. The aim of this study is  to find out students’…

Android operating system has become very popular, with the highest market share, amongst all other mobile operating systems due to its open source nature and users friendliness. This has brought about an uncontrolled rise in malicious applications…

This New learning educational methods, which depending on Learning Management System (LMS), have been used by universities in the top education universities in the world. However, most of the Iraqi universities use the traditional education methods…

Energy consumption is a huge problem in Iraq, especially in government institutions. Many devices continue operating even after working hours. In this case study, by using IOT technology, we shall show it to be more efficient if we can control the…

This paper proposed an application for Android smartphone to collect road information. That information will be extracted to acquire road width, so the drivers could use right alternate routes for their types of vehicle. Object and lane detection are…

Purpose: This study endorses AI enabled Mobile Health application and investigates usability evaluation of the Mobile Health application by patients’ task performance evaluation and satisfaction.Materials and Methods: International Organization for…

This study is aimed to explore the dimensions for appropriate deaf people usability evaluation model for M-banking application in order to enhancetheir satisfaction. Through the systematic literature review (SLR) conducted, four dimensions…

Theatrical activities have been used to promote an authentic learning environment. However, the incorporation of simple daily technology, like smartphones, to enable students to produce a video of their theatrical activities has not been explored in…
Output Formats

atom, dcmes-xml, json, omeka-xml, podcast, rss2