Browse Items (1739 total)

This study aims to investigate the effect of using an educational computer game on the improvement of learning English language vocabulary in the city of Irbid. To achieve this aim was programmed a computer game to teach third graders English…

In response to the coronavirus crisis, higher education institutions have partially or fully transformed into electronic education systems (EESs). This paper presents the results of a student survey conducted at  AL al-Bayt University to assess the…

Genetic algorithm (GA) is a powerful evolutionary searching technique that is used successfully to solve and optimize problems in different research areas. Genetic Algorithm (GA) considered as one of optimization methods used to solve Travel salesman…

Organism network systems provide a biological data with high complex level. Besides, these data reflect the complex activities in organisms that identifies nonlinear behavior as well. Hence, mathematical modelling methods such as Ordinary…

The research aimed to discover the effects of website usability and accessibility on the satisfaction of the end-user. To achieve the aims of the research, the questionnaire was used. The outcomes of the research found that all the participants had a…

The Learning Management System (LMS) is a core system that contributes to support e-learning, managing content, provide learning tools, and facilitate communication between students and teachers. This project aims to measure the impact of…

This paper presents methodology for user identification on smartphone and mini-tablet using finger based gestures. In this paper, a set of four features, namely Signature Precision (SP), Finger Pressure (FP), Movement Time (MT), and Speed were…

There is a widespread use of Internet technology in the present times, because of which universities are making investments in Mobile learning to augment their position in the face of extensive competition and also to enhance their students’ learning…

Learning is a fundamental element of people’s everyday lives. Learning experiences can take the form of our interactions with others, through attending an educational establishment, etc. Not everyone learns in the same way, and even people who are…

Advanced technology-based educational practices have emerged as a constructive growth trend in the sustainable educational market. As a result, using informational communication practices in a developed market has resulted in better communicative…
Output Formats

atom, dcmes-xml, json, omeka-xml, podcast, rss2